CALL FOR WORKSHOP SUBMISSIONS

The Workshop is seeking contributions that address the new challenges for and best practices in software process education, training and professionalism. We have focused on the two main topic areas of (1) competency based education and training and (2) new modes of learning and digital technologies, but we are also very interested in the experiences in (3) trending modes of delivery that offer opportunities to deliver to a wider community.

Competency based education and training

• Software process values and principles;
• Promoting practical methods and approaches to software process improvement;
• Improving competencies in software process improvement;
• Methodological aspects of software process education;
• The Bologna Process and the impact for software process curricula;
• Continuous Professional Development for software process practitioners;
• The values of certification and formal professional recognition
• Towards an industry wide accepted Body of Knowledge for the software process professional;
• Gamification and game thinking in course design;
• Innovation in curriculum and course formats;
• Cooperation in education between industry and academia.
• Software process best practice standards

New modes of learning and digital technologies

• Strategies for the integration and adoption of new modes of learning and digital technologies in teaching and learning;
• New forms of learning as a credible alternative to traditional degree mechanisms;
• Challenges in adopting new technologies and open digital content at all levels of education;
• Mechanisms for certifying and crediting online and new forms of learning;
• Guidelines for ensuring quality in open and online learning;
• Competency framework for digital skills;
• Recognition of skills and knowledge acquired from new forms of learning.

Trending modes of delivery

• The Massive Open Online Course (MOOC) phenomenon and its impact on learning and education;
• Badges as a flexible mechanism for recognizing learning achievements;
• Flipped learning as an education and training model;
• Distributed Open Collaborative Courses (DOCC) - own versions of courses based on a common core set of materials;
• Open Educational Resources (OER) - openly licensed online material available to reuse and re purpose for teaching and learning.

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